Case study

Go for the Win

A game-trailer campaign for SkillsFuture’s Work-Study Programme: each level of a futuristic campus is one benefit, built in Unreal.

Client
SkillsFuture Singapore, through Hakuhodo
Role
Associate Creative Director, Lead Designer
Studio
Robot Playground Media
Disciplines
Campaign FilmWorld BuildingVisual SystemUnreal

Overview

SkillsFuture’s Work-Study Programme wants polytechnic graduates to see work-study as a real head start. With Hakuhodo, we framed it as a progression-based journey inspired by games, aimed at a younger audience.

The programme’s benefits become a level-based story, where each stage is a milestone in a career.

The challenge

Communicate several benefits in a way that is:

  • Engaging for an audience that grew up on games
  • Dynamic, yet clear and informative
  • Scalable to video, digital and physical activations
  • Structured, so many messages don’t become overload

Visual approach

The campaign borrows the language of game trailers and competitive, progression-based play. A futuristic environment carries a structured journey, and each stage brings a new challenge tied to one programme benefit, balancing energy with clarity.

Key visual
Key visual
Animation frame

Research & concept

Research turned real-world activities into distinct, game-inspired challenges, drawing on competitive sports and obstacle courses, terrain-driven activities, and level design where difficulty rises with the reward.

References
References

Environment & level design

The world is a hi-tech manufacturing campus, laid out as a sequence of levels, each one a programme benefit. Visual cues and spatial design guide the character forward, keep each stage different, and make progress feel earned.

Layout sketch
Layout sketch
Environment modelling
Environment modelling
Level layout
Level layout

Character in context

The character guides the audience through the journey. Every time he gets a new “buff”, a programme benefit, he struggles with the unfamiliar ability at first, then learns to control it and uses it to clear the next challenge.

Character design
Character design
Character in the environment
Character in the environment

Films

Credits

Client
Hakuhodo, for SkillsFuture Singapore
Associate Creative Director
Shaun Minh Phuong
Lead Designer
Shaun Minh Phuong
CG Technical Director
John Huang
Producer
Ina
CG Artists
Ina, Ken
2D Artist
Azzura
Coordinator
Manqi
Storyboard Artist
Javier
Rigger
Huy DND
Lead Animator
Li Hsin