Development followed a hybrid workflow: physical experiments, sketching, 3D layout and digital compositing.
It started with practical tests, a camera, table lighting and paper models, to study composition, scale and the miniature look. These set the camera angles, light direction and overall tone.
Sketches and storyboards then mapped environments, character placement and flow, followed by 3D blockouts and render tests to refine composition and transitions.
AI-assisted prototyping explored several directions quickly before the final, hand-crafted sumi-e execution. Rendered elements were then combined with hand-painted ink textures, so the traditional look could live inside a controlled digital workflow.